I decided to do something creepy and cool and since halloween was coming up I made a teddy bear to do it.
I did a sketch drawing first then I started to look for tutorial videos of how to make a teddy bear and I edited myself. I saw the edit ploying using the vertex shaping to get what I wanted.Were there any challenges you faced while applying these techniques, and how did you overcome them? Cutting the shapes was hard for me to cut just the right amount. I started to look at the preview tutorial videos for my other projects and to get the right improvement I need to model my animations. How did they contribute to the project's outcome? Yes I am learning how to do lighting at the right angle for my bear.And creating liquid drops as well. I felt it was achievable, like I improved my skills for Modeling animations and felt like a new level for me. I would say the drops of blood were not exactly as I pictured but maybe in the future I will improve it.
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October 14 is where I started this project and where ended is the Oct 20th The flowers and the background environment is so good and I Love the flower petals. Creating the stem and the leaves were the hardest, because the stem was so small I have to zoom closely too model it. For fun project or get into a creative career involved with it. For a future career you are into to use 3D max modeling My exploring the tutorial video and learning more tools for using for modeling animations. I say the more explaining the tools in 3D modeling would be better. Creating the snowman was a little hard the carrot was hard for the angles and putting in the right direction, but the building the rest of snowman was easy for me. Learning about different view points I can use for creating more animations. How to copy the spheres and the sticks. Having to uses the Grid to put where my snowman is. And learning sizes and shapes for the snowman. Space Ship10/20/2023 In the end of September. It has wings ,rocket jets ,and the shapes. Using the different object type for the easy the hardest I would say using edit poly for cutting the right shapes was the hardest. For using it from artist jobs if anyone want to be in that path. Using the edit vertex tools and using to create and edit the spaceship. Doing 3DMax for projects A better dated video beside the old dated 3D Max video. |
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March 2024
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